SkyBaker Tutorial
by Michael Johnson
The purpose of this tutorial is to teach the benifit of using the SkyBaker rather than using the skytracer in a scene to save valuble render time! The easy way to get a sky in a scene it to use the skytracer. It is often hard to find a sky image that is good enough quality and maps nicely to look right in your scene so skytracer is a great option. The only problem is that it really bogs down the render time for your scene. Well, this is where skybaker can really be handy. Follow the following steps to get the benifit of a skytraced sky and not add any render time to your scene at all!
STEP 1 : Add SkyTracer To Your Scene
STEP 2: Set Up The SkyBaker To Create Your Baked Image
STEP 3: Applying Your Freshly Baked Sky!!!
EXAMPLES
Done W/ Skytracer2-Low Antialiasing---1 Min 40 Seconds To Render
Done With Baked Image 512 Resolution-Low Antialiasing---0.6 Seconds to Render!
Done With Baked Image 1024 Resolution-Low Antialiasing---0.7 Seconds to Render!!!!