The
purpose of this tutorial is to teach the benifit of using the SkyBaker rather
than using the skytracer in a scene to save valuble render time! The easy way
to get a sky in a scene it to use the skytracer. It is often hard to find a
sky image that is good enough quality and maps nicely to look right in your
scene so skytracer is a great option. The only problem is that it really bogs
down the render time for your scene. Well, this is where skybaker can really
be handy. Follow the following steps to get the benifit of a skytraced sky and
not add any render time to your scene at all!
EXAMPLES
Done
W/ Skytracer2-Low Antialiasing---1 Min 40 Seconds To Render
Done
With Baked Image 512 Resolution-Low Antialiasing---0.6 Seconds to Render!
Done
With Baked Image 1024 Resolution-Low Antialiasing---0.7 Seconds to Render!!!!