| reference
materialHome Screamernet . . . as Simple as Possible by John Dussold |
|||||||||||||||||
|
Disclaimer: This tutorial is not the only way to do this! Just like anything in the world of computer graphics and animation, there are many other ways to do essentially the same thing. This is merely the way which works for me and that I find to be the easiest. Assumptions: This
tutorial makes the following assumptions: |
|||||||||||||||||
|
|||||||||||||||||
| Open the aforementioned copied config files in a suitable text editor such as Notepad and replace all instances where the directories stated in the config files do not match your current directory. Example: Lines like these: | |||||||||||||||||
|
|
RecentContentDir
\\DIESEL1\My Documents\Lightwave\a399\project1 DirectoryType Scenes \\Diesel1\My Documents\Lightwave\a399\scenes\ DirectoryType Objects \\Diesel1\My Documents\Lightwave\a399\Objects\ Should be replaced
with lines like these which represent your current content directory |
||||||||||||||||
| Save your changes. | |||||||||||||||||
| Part
4: Making .bat Files
On each computer we
need to make .bat files. These are the files that will start up screamernet
on each machine or rendering node. 1. Open Notepad or
another suitable editor |
|||||||||||||||||
| MAKE NOTE
OF ALL SPACES
The computer jargon above translated into English means the following: Location of screamernet application (LWSN.exe) starting with computer name\location of config files\location of job file\location of ack file Note: The job file and ack file gives each node a number. For instance my host computer is also my rendering node number 1. The job and ack files are created in whatever location you designate here. I designated my Lightwave folder because it's easy to keep track of and because it is accessible to all computers on my network. Save the file as Screamernet.bat or Node1.bat or anything.bat just make sure .bat is on the end of the file name. Copy the bat file on to every other machine on your network. Replace the number at the end of the job and ack lines with a different number for each machine so that they are all designated as a different node. So job1 ack1 becomes job2 ack 2 and job3 ack3 and so on Save the bat files.
Launch screamernet and choose ScreamerNetII from the drop down menu: |
|||||||||||||||||
|
|||||||||||||||||
| Set
the number of maximum CPU's to the number of CPU's on your network
Start up each screamer node by double clicking the bat files we have just created on all machines. This will pop up on you're your screens: |
|||||||||||||||||
|
|||||||||||||||||
|
|||||||||||||||||
All CPU's are found! The rest is easy. Just add scenes by pressing Add Scene to List (you can add up to 100 scenes!) and when you're done adding scenes press Screamer Render. That's it! Note: before screamernet rendering make sure all scenes are saved with the render options that you want and that all scenes are rendering out frames individually and not whole animations. When done press Screamer
Shutdown this will shut down all nodes. |
|||||||||||||||||